reviewed by: Absense of Form
Version: Flash MX
New to Flash MX Actionscripting? Then this book may be just right for
you!.... or maybe not. Ask yourself one question before you go out and buy
this book, are you the type of person who learns better by hands-on
tutorials, or by simply reading through a long paragraph of text explaining
everything?
Mr. Kerman definitely did a fine job of keeping his audience interested with
his friendly tone throughout the book but in my opinion, one thing he lacked
was definitely something OTHER THAN text. I'd say this book is by no means a
decent reference book (well compared to all the other books you can buy
instead), but it is good in that you don't need to sit at your computer and
follow along tutorials and stuff like that (not for the first part where he
explains the stuff in actionscript). But if you're like me, you'll soon
realize that this is definitely something you need to REALLY learn properly.
Luckily for me, I had the foundation of actionscript from my previous book
Macromedia Flash MX ActionScripting: Advanced Training from the Source by
Derek Franklin, Jobe Makar, but since I just felt like my knowledge of the
language lacked a bit of clarity, I turned to Mr. Kerman's book as a
refreshers' course.
As I read through the pages, I thoroughly enjoyed being able to learn
actionscript virtually anywhere I was since I didn't need a computer for the
first half of the book (the part where he teaches you the concepts behind
all the different codes), but I soon became annoyed as I found myself
forgetting a lot of the stuff I'd read earlier on as I progressed into the
later chapters. Call me forgetful or whatever, it just didn't seem to sink
into my head as deep as I would hope it did. If the author had added a few
more visual examples along with his explanation of what each
term/function/etc. did, I think I would have understood all the stuff much
better.
I'd like to point out that this book IS meant to take you from
actionscript-stupid to actionscript-knowledgable (you get what I mean!) and
it is the part where you actually get down and dirty with actually typing
the code along with the guidance of the book that I think you really learn
how to make use of actionscript. But one problem, if I hadn't gone through
my previous book on actionscript, I think I'd most probably be lost without
any visual examples for me to grasp what exactly is going on. It's like
learning math formulas by reading a book full of text and not enough worked
examples to show you its applications.
Ok, I'm being a bit unfair, because the book does have a workshop at the
end, but I'm just saying, it's no point if you go to the workshop section
and realize you can't explain clearly what is going on from just seeing the
script.
So if you're the type that can learn and remember stuff new to you from just
reading about it without requiring hands-on training, then this book is a
good step for you to take towards learning the language.
If you're the kind that can learn and remember stuff new to you from just
reading about it along with a lot of worked examples of these new things to
see on the printed pages, then this book is not for you. There are other
books out there like this for example, the Macromedia Flash MX ActionScript
Bible, but that's a hefty 1000+ pages, and I wouldn't say its a good book
for a actionscript first-timer (I'll write a full review on that book
sometime later!).
But if you're the type that needs to do the stuff before it stays in your
mind (like yours truly), then this book is going to leave you confused if it
is your gateway to your exploration in the unchartered world of
actionscript. You'll have to try somewhere else.
Rating: (4/5).
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reviewed by: Ellen Lazare
Phillip Kerman’s “Actionscripting in Flash Mx” is not a light read. It is over 650 pages chock full of information. The author himself does not recommend it as an introduction to FlashMx.
The book is organized into two basic sections. The first part, accounting for about two thirds of the book, consists of 16 foundation chapters which cover almost every detail of Actionscript. The second part, a series of workshops, is divided into basic, intermediate and advanced workshops. Throughout the book he has included “new to Mx’ icons which are very useful for those familiar with previous versions of Flash.
As a Flash “fledgling” this book has been an invaluable teaching aid and Flash resource. Kerman has an excellent way of simplifying complex concepts. For example, his chapter on programming structures uses a jellybean buying trip to explain conditional statements. He manages to “lighten up the book’ with paragraph headings like “have the humility to call yourself a fool”. His fishbowl graphic used to illustrate how frames of reference work is simplicity itself.
The workshops build on the concepts introduced in the first part of the book and will provide a designer with many practical applications. The code used in the workshops is available on his website.
I would highly recommend this book to anyone who is serious about mastering Flash.
Ellen is a web designer in the Comox Valley on beautiful Vancouver Island in British Columbia. She hopes with her second read of Kerman's book it will all crystallize!
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